![]() ![]() If you've ever wondered what happens to a Sierra Club member when exposed to a 40-megaton nuke, KKND2 answers that question. Their troops all look like Elvis or members of the Village People, but their buildings and equipment are fairly standard looking. All it means is that this time instead of two races, you get three.Ĭarrying over from the first game are the Survivors and the Evolved. No, don't get excited, that doesn't mean you get a well-executed plot and interesting units. Well, Red Alert is a thing of the past, and Starcraft is the current buzz, so this time it's a standard resource-gathering RTS game trying to emulate Starcraft. Set after a nuclear war, it featured normal humans versus rabid mutants with the only claim to originality a better AI than most real-time strategy games. ![]() If you missed out on the first KKND, it was your standard resource-gathering real-time strategy game, released at a time when everyone was trying to emulate Red Alert. Yet a sequel we have, and though it's still lukewarm, it's actually better than the original. The first game, which received a lukewarm reception, was not a game that demanded a sequel. Beam's Krush, Kill, and Destroy 2: Krossfire is a perfect example of the above. Both can sometimes surprise the consumer with a sequel that is better than the original. Both produce a continual stream of unwanted sequels. The computer game industry has much in common with the horror film industry. ![]()
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